Its a remake of Galaga done in Babylon JS where I voxelized all the sprite sheets into 3d models and then used my NEBU entity component system to pump this out over a couple evenings a few years ago.

There is no restart, you just gotta refresh.
No level progression, but the structure is there in the code if someone feels like adding some.

Controls:
Arrow keys to Move
Space to Shoot

Its never had a place to live but noooooow it does.
https://github.com/Pryme8/Babalaga

Free open source, have fun.

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